package tutorial; public class Declare_2D_Array_Chess { public static void main(String[] args) { String[][] chessboard = new String[8][8]; /*top two rows and columns 0 1 2 3 4 5 6 7 0 R N B Q K B N R 1 P P P P P P P P */ chessboard[0][0] = "ROOK1"; chessboard[0][1] = "KNIGHT1"; chessboard[0][2] = "BISHOP1"; chessboard[0][3] = "QUEEN"; chessboard[0][4] = "KNIGHT"; chessboard[0][5] = "BISHOP2"; chessboard[0][6] = "KNIGHT2"; chessboard[0][7] = "ROOK2"; chessboard[1][0] = "PAWN1"; chessboard[1][1] = "PAWN2"; chessboard[1][2] = "PAWN3"; chessboard[1][3] = "PAWN4"; chessboard[1][4] = "PAWN5"; chessboard[1][5] = "PAWN6"; chessboard[1][6] = "PAWN7"; chessboard[1][7] = "PAWN8"; /*bottom two rows and columns 0 1 2 3 4 5 6 7 6 r n b q k b n r 7 p p p p p p p p */ chessboard[7][0] = "rook1"; chessboard[7][1] = "knight1"; chessboard[7][2] = "bishop1"; chessboard[7][3] = "queen"; chessboard[7][4] = "king"; chessboard[7][5] = "bishop2"; chessboard[7][6] = "knight2"; chessboard[7][7] = "rook2"; chessboard[6][0] = "pawn1"; chessboard[6][1] = "pawn2"; chessboard[6][2] = "pawn3"; chessboard[6][3] = "pawn4"; chessboard[6][4] = "pawn5"; chessboard[6][5] = "pawn6"; chessboard[6][6] = "pawn7"; chessboard[6][7] = "pawn8"; } }